Hellbound Beta is currently OPEN. You can join ARENA 200x Hellbound Server by installing a proper Hellbound client and downloading THIS PATCH. If you dont know how to use the patch or where to find an Hellbound client, avoid the betatesting and wait until all servers will move to Hellbound too. Arena server will probably be ROLLBACKED to his original state (04/02) AT THE END OF THE BETA so PLEASE KEEP IT IN MIND FOR ANYTHING YOU PLAN TO DO INGAME OR OUTGAME. WE WILL NOT REFUND YOU FOR ANYTHING YOU EARN DURING THE BETA AND FOR SURE GOT LOST AFTER THE ROLLBACK.
[22/07] As i always said, and i think is wrote everywhere, please avoid to give your account informations to any website or anyone saying to be GM/Admin.
We NEVER send communications by E-Mail. All the important communications are gived by the Loader itself so please stay away from random emails asking your account info because they are 100% a scam.
If your account got scammed, report it and we will try to find out the perpetrator and ban him, but we can't guarantee any items/characters/accounts back. The best you can do in such situation is rely on the password change/reset available here. If you even lost access to your email then i think that recovery of your account could become quite difficult so, please remember always to keep your e-mail 100% safe because: e-mail owner = account owner.
Hellbound's upgrade details will be given soon. As usual the upgrade will be smooth and fast like happened on the move from C4 to IL. This means 24-48 hours downtime in the worse case without any ingame loss of features and of course without any wipe!
[16/07] Plese start download HELLBOUND (T1) client of Lineage2, we gonna move forward kinda soon. ^^
Further news and betatesting coming on 1st august.
[17/05] Maintenance plan completed, servers are now up again. Thanks for the patience.
[25/04] Please remember to do "full-check" time to time...
(1 time a week should work)
[11/04] Accounts with spaces in the username got fixed replacing spaces with : symbol. Means if you was "pippo baudo" now you are "pippo:baudo"

Updates are wrote as soon as implemented, this doesn't means that are immediately operative but can be you will have to wait the next reboot or up to 24 hours to see them 100% effective on all servers.
[05/05] [NOTICE]Because of some datacenter issues with cabling that took basically all day, we will have to delay the servers (Nightmare/Arena) by another 24hours. Sorry for the issue, this delay (this time) is not my fault.
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[03/05] [NOTICE]Monday 4th May during late evening Nightmare and Arena will be offline for maintenance. Downtime will last for around 24hours after that the servers will come online as HELLBOUND (not as test server). This means that Arena will finally rollback to the previous state and you will be able to play again without worry. A new loader will be linked here just after servers will be up again, take note that you will need also an Hellbound Client. Dragon and Infinity will move to Hellbound a week after.
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[16/03] [NOTICE]Please do fullcheck to update clientside files (npcgrp, npcname-e).
[BUGFIX]Fixed various crashbugs, servers should be a lot more stable now.
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[01/03] [NOTICE]Dragon down 24h for exceptional maintenance. Thanks at the crashers for this additional load of work.
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[14/02] [NOTICE]Servers are currently running an hybrid Interlude/Hellbound so you will probably notice various stuffs from Hellbound too like the limited critical rate, the waiting time for augmentations and few others. We are trying to solve the current frequent crashes that are caused by an attacker (probably the same of the DDoS).
[NOTICE]Dragon: todays castle sieges (not the fortresses) will be skipped until the crash issue is solved.
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[12/02] [NOTICE]Sorry about servers being totally unstable in those days but someone is keeping us under constant DDoS attack. We are currently working on a way to prevent it and we hope to be back stable again soon.
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[03/02] [NOTICE]ARENA OFFLINE for ongoing HELLBOUND update. Check notice of 03/01 about details.
[BUGFIX]Solved issue with overbuff.
[BUGFIX]Party Teleport less exploitable now.
[BUGFIX]A lot of other various bugs...
[GAMEPLAY]Level difference check for exp gathering (still in testing, undefined yet).
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[23/01] [NOTICE]GM ^TexWiller^ have been removed from Dragon because of the issues happened yesterday evening. Sorry to all players who got problems.
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[03/01] [NOTICE]In the next days Arena server will go temporarily offline and after about 24-48hours it will come online as Hellbound Open-Beta. The game database will be the active Arena one so you will be able to play without issues (keep in mind you will need an Hellbound Client). During the following two weeks (estimated beta period) every feature will be enabled one by one to ensure minimal issues. At the end of the beta period there should be no rollback (if no big issue will happen) so your progress made during the beta will not be lost. Also, after the beta, whole DNET will upgrade to Hellbound too. Thanks for support us.
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[23/12] [NOTICE]PLEASE DO "CHECK FULL" FOR YOUR CLIENT. BUTTON IS BELOW THERE.
[GAMEPLAY]Guts gives now a small bonus even when over 30% hp.
[GAMEPLAY]Baium is a bit more strong now.
[GAMEPLAY]All Raids now can ignore "Silent Move" effects used by players.
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[10/12] [GAMEPLAY]Update on Frenzy.
[NOTICE]Some details about Frenzy (updated): can be activated only below 30%HP and when wearing a sword/blunt/pole weapon. After the buff is activated you can switch to ANY WEAPON. The bonus is splitted in two half: one that activates by weapon (sword/blunt/pole) and one by HP. The weapon-related half bonus (sword/blunt/pole) is active always even when HP goes back over 30%. If during the buff duration the HP goes over 30% half of the effect is removed but the buff is not cancelled. If during the buff duration the HP goes again below 30% the half effect is AUTOMATICALLY reactivated. TwoHanded weapons gets also small additional bonus regardless of the HP level. Some examples with the skill active: Wearing a sword and your HP is under 30% you get 100% of the buff, if your HP is over 30% you get 50% of the buff. Wearing a bow and your HP is under 30% you get 50% of the buff, if your HP is over 30% you get 0% of the buff.
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[06/12] [NOTICE]Some details about Guts: can be activated only below 30%HP. If during the buff duration the HP goes over 30% the effect is removed but the buff is not cancelled. If during the buff duration the HP goes again below 30% the effect is AUTOMATICALLY reactivated.
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[04/12] [BUGFIX]MassFear should now work correctly
[BUGFIX]Frenzy/Guts now gets correcly disabled when HP goes over 30%
[BUGFIX]Fixed two crash bugs
[BUGFIX]Fixed a security hole
[GAMEPLAY]Criticals of full-buffed Archers slightly reduced
[GAMEPLAY]Official-Like Buffbar. Now 24 slots are dedicated to buffs and 6 slots to debuffs.
[GAMEPLAY]To become hero you need now to make at least 15 matches and win at least 5 (before was 5 matches and win at least 1). Also the class-based matches have been removed.
[GAMEPLAY]In olimpiad the olimpiad-blessing gives now a small acumen effect to mage classes (to balance with fighters haste)
[NOTICE]Because of a critical bug not yet fully fixed some ingame features could be disabled and servers could go down anytime. Currently: Pets and Observers. They will be restored ASAP. For the moment you can restore PK Points simply talking with the Black Judge but only if PKcount is more than 3
[NOTICE]I hope to give a nice gift of X-MAS with Hellbound coming out roungthy in that period. If you dont have the client yet, i strongly suggest to download it now.
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[22/11] [BUGFIX]Fixed various crash bugs
[GAMEPLAY]Apella again reworked
[GAMEPLAY]S Grade 60% recipe spoils on MoS and Dino (Dra/Inf/Nig)
[NOTICE]Frintezza on private testing. Fixed kinda soon, finally.
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[28/10] [BUGFIX]Fixed various crash bugs
[BUGFIX]Fixed a lot of skill-collision issues and bad behaviour
[BUGFIX]Some minor changes in augmentations
[BUGFIX]Fixed Antaras
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[03/10] [BUGFIX]Fixed various crash bugs
[BUGFIX]Apella Robe Set should work correctly now
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[26/09] [BUGFIX]Three exploits and a crashbug fixed. Please notice that now you can't trade (ask/accept) until you are in combat mode (means until your character is in combat animation)
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[25/09] [NOTICE]Infinity is back online.
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[24/09] [NOTICE]Infinity will remain down for hardware maintenance until evening.
[GAMEPLAY]Fixed some high level books drop.
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[02/09] [GAMEPLAY]Cradle of Creation available at Aden's Adventure Guildsman, you will be able to mix three Destruction Tombstones to get a Cradle of Creation.
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[28/08] [NOTICE]Sorry for the huge downtime but the datacenter had some issues that caused this 24hours of downtime. The maintenance plan have been moved to monday 1st September from 8:00 to 10:00 GMT+2
[BUGFIX]Some fixes on augmentations
[GAMEPLAY]Baium's respawn time halved
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[27/08] [NOTICE]Downtime planned on 28th August from 8:00 to 10:00 GMT+2 for servers maintenance.
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[13/08] [BUGFIX]Divine Inspiration lvl4 at Olympiad Manager (450000 passes)
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[12/08] [NOTICE]Added on donations page a link with LR exchangers. Also added support to USD donations from LibertyReserve (many complained about lack of EUR exchangers)
[NOTICE]Donations Manager prices changed (Infinity/Nightmare/Dragon)
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[08/08] [GAMEPLAY]Lowered the effect rate of augmentations on critical hits.
[GAMEPLAY]As highly requested, mask and hair accessories are back to just 1 slot (no combos). Tattos will use the other two slots. We can't use anymore the "underwear" slot, sorry (required for Hellbound)
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[07/08] [BUGFIX]Viper Cubic poison effect is now correctly considered as "poison".
[GAMEPLAY]TreasureHunter got back his CriticalPower lvl5-6 skills.
[NOTICE]Because huge complains, Tattoos are going to be placed back as previous location (two stacking in "same" slot, overlapping). So, please, stop spamming on forum.
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[06/08] [BUGFIX]Another crashbug fixed.
[FEAT]2nd slot for mask equipment added, you can decide to use it as slot for the "left tattoo" too. Overall means you can wear "1 hat + 1 mask + 1 tattoo (right)" or "1 hat + 2 tattoo (left+right)"
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[05/08] [NOTICE]Sorry again for the huge amount of restarts but they aren't wanted (if a GM makes a restart you can see it clearly with a downtime before). The lastest updates to the servers (mostly about clans) opened some new crashbugs that currently are making the servers widely unstable. I'm working hard to fix them all and i hope to solve soon the current situation (most of them got already fixed, and the remaining ones are currently getting isolated and fixed). Thanks.
[BUGFIX]Some bugfixes here and there.
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[01/08] [BUGFIX]Some crashbugs fixed (still some remains, working on them now).
[GAMEPLAY]Some massive tuning to various skills of augmentations.
[GAMEPLAY]Orc's Drain Effects no more considered as Dark Attack.
[GAMEPLAY]Movement Speed bonus removed from all Olympiad Blessings and added WindWalk 1 to mages. Current setup is then: Fighters: OlyBless+Haste2; Mages: OlyBless+WWalk1
[GAMEPLAY]Fixed Angelic Icon lvl3 to work with blunt too.
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[31/07] [NOTICE]Unplanned downtime caused by datacenter under maintenance. We will come online as soon as possible.
[GAMEPLAY]All Augmentations enabled (around 281165824 possible combinations).
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[30/07] [BUGFIX]Olympiad nominations should be working correctly this time
[GAMEPLAY]Skills that can recall other characters will no more work in bosses nests and in whole TOI
[GAMEPLAY]Angelic Icon no more stacking with Guts or Frenzy
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[29/07] [NOTICE]There could be some instabilities in the next 48hours because of some ongoing bugfixing. Thanks for the patience.
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[28/07] [BUGFIX]4 critical crash bugs fixed
[BUGFIX]Some fixes on clans, this should also fix the knights 3-4 bug (try and eventually report)
[EXPLOIT]2 Overbuff exploits fixed
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