C4 skills

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Contents

Overview

  • The maximum level has been raised from 75 to 78. A subclass level can be raised to 78 along with the main class.
  • Characters who have reached Level 76 can obtain new occupations in the third class transfer.

The existing skills of characters who have obtained new classes in the third transfer are strengthened, and they can also obtain new skills. Enchanting specific skills also becomes possible. Unlike the first and second class transfers, there are no further divisions in the third class transfer; advancement to only one higher class is available.

3rd Class and New Skill

3rd Class name and Links to skill list -- Unavailable skills on servers are darken into  Interlude    T1

Summoning Skills

New servitor skills and mass summon cubics have been added to the available skill lists for Warlocks, Elemental Summoners, and Phantom Summoners. New summoning skills have also been added for Necromancers. These skills can be learned after the second class transfer.


  • Warlock

New skill(s): Summon Mass Storm Cubic & Summon Queen of Cat.


  • Elemental Master

New skill(s): Summon Mass Aqua Cubic & Summon Unicorn Seraphim


  • Phantom Summoner

New skill(s): Summon Mass Poltergeist Cubic & Summon Night Shade


  • Necromancer

New skill(s): Summon Cursed Man

Common Skills

New common skills can be learned from Fisherman’s Guild members stationed at the grocery store in every port and town. In order to learn common skills, players need to obtain a Proof of Catching a Fish, rather than SP or a spellbook. Proof of Catching a Fish can be obtained by exchanging items caught by fishing with a Fisherman's Guild member.


Skill Name Increases Slots Of Slots Normally Used Maximum Expansion Slot Slot Increase Amount by Level Items Needed
Expand Dwarven Craft Recipe Book for Dwarves 50 98 6 Proof of Catching Fish
Expand Common Craft Recipe Book 50 98 6
Expand Trade Private Store (Dwarf) 4 7 1
Expand Trade Private Store 3 6 1
Expand Inventory Inventory (Dwarf) 100 148 6
Expand Inventory Inventory 80 128 6
Expand Storage Storage (Dwarf) 120 168 6
Expand Storage Storage 100 148 6


Each common skill may be acquired every 10 levels based on the individual character level. For example, if the character level is 40, each skill can be mastered up to level 4. However, the Expand Trade skill mastery levels are as follows: Level 40 (level 1), Level 55 (level 2), Level 65 (level 3).

If the difference between the character level and the skill level becomes greater than 10 levels for a previously learned skill, the acquired skill will automatically disappear.

Common Craft

Create Common Item, a common crafting skill, has been added. It is now possible for characters other than Dwarves to produce items using the Create Common Item skill. Commonly produced items are new items distinct from those that are normally produced by Dwarves.

Hair accessories, potions, and dyes can be produced with ordinary recipes and items caught by fishing. Adding a recipe to the Common Recipe Book is identical to that of Dwarves.

The Create Common Item skill is automatically acquired as character level rises. The following is a table of character levels and corresponding skill levels.

Create Common Item
Lv Learning Lv
1 5
2 20
3 28
4 36
5 43
6 49
7 55
8 62

Changes in Skills

General Changes

  • The automatic acquisition level of Expertise S has been changed to Level 76.
  • When a skill producing Sleep, Hold, or Paralysis is cast on an opponent, he will be rendered immune to skills with the same effect.
  • Players not belonging to a party can now be revived by the Resurrection skills and scrolls. (Characters can choose to resurrect.)
  • The power of Fatal Strike has been increased by approximately 1.6-1.7 fold for each level.
  • The prerequisite for using the Guts and Frenzy skills has been reduced and the duration extended. The HP requirement has changed from 20% to 30%, and the duration increased from 30 to 90 seconds.
  • The probability that Cancel will remove buffs and debuffs has been considerably reduced, and the reuse time has decreased from 300 seconds to 120 seconds.
  • The MP consumed by Body of Avatar has been reduced.
  • A reduction of magic resistance and rise in mobility speed has been added to Berserker Spirit.
  • Greater Resurrection and Greater Acumen have been renamed Resurrection and Acumen respectively. Their effects remain the same.
  • The MP consumed by Poison Blade Dance has decreased.
  • The MP consumed by Vitalize has been modified. While the MP consumed in battle has decreased, MP consumed with skill activation has increased.
  • The duration of Decrease Weight has been changed to 20 minutes.
  • The power of Punch of Doom has increased.
  • The summon skills obtained after completing the 2nd class transfer have been modified.
  • The items consumed when summoning or maintaining specific summons have been changed from D-grade Crystals to C-grade Crystals: Kai the Cat, Unicorn Merrow, Soulless, Dark Panther, Mechanic Golem, Reanimated Man.
  • The rate that specific summons gain experience has been decreased: Summon Kai the Cat, Summon Unicorn Merrow, Summon Soulless: from 30% to 10%. Summon Reanimated Man, Summon Dark Panther, Summon Mechanic Golem: from 30% to 15%.
  • The casting time for following summoning skills has increased from 6 seconds to 15 seconds: Summon Kat the Cat, Summon Mew the Cat, Summon Kai the Cat, Summon Queen of Kat, Summon Unicorn Boxer, Summon Unicorn Mirage, Summon Unicorn Merrow, Summon Unicorn Seraphim, Summon Shadow, Summon Silhouette, Summon Soulless, Summon Nightshade, Summon Mechanic Golem, Summon Dark Panther.
  • The reuse time for Recall and Party Recall has been increased.
  • When using Aura Flare previously, the weakened magic damage effect would remain for 3 seconds on the caster. However, this effect will apply for only PvP.
  • The cost for casting and maintaining Summon Big Boom has been increased.
  • The power of Boom Attack of Summon Big Boom now decreases as it becomes more distant, while its central power has been increased.
  • The graphics of select skills have been modified.
  • The descriptions of select skills have been modified.
  • The Dwarven crafting skill Create Item level 9 has been added.
  • The effects of Blessing of Noblesse, Fortune of Noblesse, Lucky Charm, Fatal Poison (quest), Curse of Fairy Mimyu (quest), Gaze of Watcher (quest), Curse of Destruction (Seven Signs), and Blessing of Prophecy (Seven Signs) cannot be forcibly removed by skills such as Cancel.

Changes to Area Attack Skills

  • Physical/magical offensive area skills used by players are now applied to limited number of targets. However, during PvP, all players within the area will be affected. The skill effect is limited to 20 targets and it is unaffected by enchantment. The area skills of monsters/summons are unaffected: Wild Sweep, Sonic Buster, Force Buster, Frost Wall, Wrath, Seal of Chaos, Seal of Slow, Blaze Quake, Seal of Binding, Seal of Poison, Hate Aura, Whirlwind, Thunder Storm, Poison Blade Dance, Sanctuary, Sword Symphony, Holy Aura, Howl, Repose, Requiem, Seal of Winter, Seal of Flame, Blazing Circle, Seal of Gloom, Seal of Mirage, Seal of Silence, Seal of Scourge, Seal of Suspension, Word of Fear, Serenade of Eva, Mass Slow, Earthquake, Dance of Medusa, Mass Warrior Bane, Mass Mage Bane, Mass Block Shield, Mass Block, Wind Walk, Seal of Despair, Vengeance, Poison Cloud, Flame Strike, Sonic Storm, Burst Shot, Force Storm, Corpse Plague, Sleeping Cloud, Corpse Burst, Tempest, Provoke, Spoil Festival, Aqua Splash, Eruption, Harmony of Noblesse, Symphony of Noblesse, Shock Blast
  • To distinguish classes specializing in polearm type weapons from other classes, the physical attack ability of Polearm weapons will now be applied differently. Based on whether or not having learned Polearm Mastery skill and whether or not having completed the 2nd class transfer even if having learned the skill, the Polearm weapon’s area attack ability will be applied differently:


- Without Polearm Mastery skill: approximately 30% of previous ability.
- With Polearm Mastery skill but before completing the 2nd class transfer: approximately 60% of previous ability.
- With learning Polearm Mastery skill level 9 after completing the 2nd class transfer: same as previous.


When equipping Polearm-type weapons, passive related skills will be indicated in the passive skill window.

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